St Therese of Lisieux

St Norbert's
Catholic Primary School

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Computing

 

Computing Purpose

The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

National Curriculum Programme of Study

https://www.gov.uk/government/publications/national-curriculum-in-england-computing-programmes-of-study/national-curriculum-in-england-computing-programmes-of-study

By the end of Year 1

  • Children to confidently talk about and refer to the idea of an algorithm being an ‘instruction.’
  • Children to be able to log on, open Microsoft Word and independently change their font style, font colour, font size, use of bold, italics and underlining.
  • Children to have a basic understanding of what e-safety is and why it is important to stay safe online.

By the end of Year 2

  • Children to be able to confidently talk about what an algorithm is and the idea that the instructions need to be precise (Need to be accurate) and what will happen if they go wrong.
  • The idea of trial and error with their algorithms. ‘’
  • Children to confidently discuss e-safety scenario cards and discuss/debate what should be done if they face this scenario.
  • Children to name at least 2 uses of information technology beyond the school environment and how this helps society,

By the end of Year 3

  • Children to confidently talk about what they should do if they are being bullied online or if they know someone who is being bullied.
  • Children should be confidently using Beebots and understanding how their algorithms are going wrong and how to fix them.
  • Children will be able to visually represent their algorithms using arrows
  • Children should be able to use scratch and manipulate programmes

By the end of Year 4

  • Children to know who specifically then can report a problem to and how to report inappropriate content.
  • Children to be able to use block coding, use of repetition to create given goals such as drawing a shape
  • Children to be able to write their own programs and debug them by going back into their code to see where the problem is
  • Children to understand that all information on the internet isn’t always true and how to evaluate digital content to check its authenticity

By the end of Year 5 and 6

  • . Children to specifically know how to solve case studies into improper use of the internet (Report button, ignore button etc) and give examples
  • Children to be confident in using block coding to programme physical systems and debugging them
  • Children to have a basic understanding of Microsoft Excel and how to input and present data